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Using student projects to develop instructional applications and teach computer graphics programming
Author(s) -
Mink Kate
Publication year - 1993
Publication title -
computer applications in engineering education
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.478
H-Index - 29
eISSN - 1099-0542
pISSN - 1061-3773
DOI - 10.1002/cae.6180010209
Subject(s) - computer science , computer graphics , graphics , graphics software , multimedia , software , computer graphics (images) , software engineering , human–computer interaction , engineering drawing , programming language , engineering
Computer graphics programming is an extremely popular elective for engineering undergraduates. This article describes our experience in teaching students the techniques of developing interactive computer graphics applications, and in supervising them as productive developers of instructional applications. The features of EMU, a graphics program for displaying electromagnetic fields in waveguides and around antennas, are described as an example of software developed by students at Cornell.

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