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Digital device‐based active learning approach using virtual community classroom during the COVID‐19 pandemic
Author(s) -
Singhal Ravi,
Kumar Adarsh,
Singh Harvinder,
Fuller Stephanie,
Gill Sukhpal S.
Publication year - 2021
Publication title -
computer applications in engineering education
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.478
H-Index - 29
eISSN - 1099-0542
pISSN - 1061-3773
DOI - 10.1002/cae.22355
Subject(s) - active learning (machine learning) , computer science , certificate , process (computing) , educational technology , mobile device , multimedia , digital learning , quality (philosophy) , mathematics education , world wide web , psychology , artificial intelligence , algorithm , operating system , philosophy , epistemology
In India, traditional learning approaches in universities follow passive learning and instruction‐based studies. The demand for evidence‐based instructional and interactive active learning processes increases with the advancement in technology. To improve the quality of teaching and student performance, Laureate International University network has taken a unique initiative by applying an iterative and evidence‐based active learning process in small groups at the University of Petroleum and Energy Studies, Dehradun for the Postgraduate Certificate in Academic Practice program. In this study, active learning processes with digital devices (mobile devices) and digital technologies (modeling tools, simulation, and online resources), having virtual small‐to‐medium strength classrooms are integrated into various scenarios with different levels of education. This has been found to be useful in improving student performance during the COVID‐19 pandemic. The proposed process applies both traditional and active learning processes with the provision to use mobile devices for digital content. This process also involves teachers attending a Bootcamp, over a 2‐month period, consisting of four modules in which they learn about and use digital content that will then be applied in their courses. Results show that the active learning process is of great benefit to students over traditional learning, and it provides a 30% improvement in student's grades. Further, it is observed that long‐term learning average marks increase by 66.9% in two engineering subjects. The simulation‐based experimentations are conducted to engage students and faculty members in active learning and simulation learning processes. It shows that the proposed approach (active learning) improves students' learning abilities as compared to the traditional approach.