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Courseware design of project research based on interactive game design
Author(s) -
Wu YuLung
Publication year - 2012
Publication title -
computer applications in engineering education
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.478
H-Index - 29
eISSN - 1099-0542
pISSN - 1061-3773
DOI - 10.1002/cae.20419
Subject(s) - computer science , interactive design , domain (mathematical analysis) , human–computer interaction , multimedia , game design , interface (matter) , interactive media , mathematical analysis , mathematics , maximum bubble pressure method , parallel computing , bubble
Interactive game design stretches over two domain knowledge: games and interactive technologies. The two so different domains are too difficult for students to learn at same time. In this research, the course design of interactive game design is based on motion‐sensing technology and presents a multiple input interface development platform. Finally, three case studies are presented to verify that the proposed framework is useful for educating of project research. © 2010 Wiley Periodicals, Inc. Comput Appl Eng Educ 20: 510–517, 2012

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