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Simulation games in engineering education: A state‐of‐the‐art review
Author(s) -
Deshpande Amit A.,
Huang Samuel H.
Publication year - 2011
Publication title -
computer applications in engineering education
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.478
H-Index - 29
eISSN - 1099-0542
pISSN - 1061-3773
DOI - 10.1002/cae.20323
Subject(s) - extant taxon , experiential learning , transferability , computer science , engineering education , state (computer science) , globalization , mathematics education , artificial intelligence , engineering management , engineering , machine learning , psychology , political science , biology , logit , algorithm , evolutionary biology , law
Globalization and advances in information technology has prompted a need to change traditional lecture‐based passive learning methodology to an active multi‐sensory experiential learning methodology. This article presents a state‐of‐the‐art review of extant applications of simulation games in engineering education. It was concluded that proper application of simulation games in engineering education would maximize the student's transferability of academic knowledge to the industry. © 2009 Wiley Periodicals, Inc. Comput Appl Eng Educ 19: 399–410, 2011