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Virtual reality for future workforce preparation
Author(s) -
Smith Shana S.,
Saunders Kevin P.
Publication year - 2009
Publication title -
computer applications in engineering education
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.478
H-Index - 29
eISSN - 1099-0542
pISSN - 1061-3773
DOI - 10.1002/cae.20211
Subject(s) - virtual reality , workforce , curriculum , engineering management , engineering ethics , mixed reality , engineering , computer science , knowledge management , human–computer interaction , pedagogy , sociology , political science , law
This study discusses how the use of virtual reality technology impacts academic and industry needs. Results and recommendations from interviews concerning engineering design curricula are presented for two major computer‐aided design companies. The results described show that virtual reality technology has significant impacts on academia and industry and that there are also significant interactions and relationships between the two entities. Implementation techniques and responses from students, faculty, and industry are presented. The article concludes with recommendations for current practice and areas for future research, which will promote effective use of virtual reality in engineering education. © 2009 Wiley Periodicals, Inc. Comput Appl Eng Educ 17: 429–434, 2009; Published online in Wiley InterScience ( www.interscience.wiley.com ); DOI 10.1002/cae.20211

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