z-logo
open-access-imgOpen Access
Constructions from dots and lines
Author(s) -
Rodriguez Marko A.,
Neubauer Peter
Publication year - 2010
Publication title -
bulletin of the american society for information science and technology
Language(s) - English
Resource type - Journals
eISSN - 1550-8366
pISSN - 0095-4403
DOI - 10.1002/bult.2010.1720360610
Subject(s) - computer science
A graph is a data structure composed of dots (i.e. vertices) and lines (i.e.edges). The dots and lines of a graph can be organized into intricatearrangements. The ability for a graph to denote objects and their relationshipsto one another allow for a surprisingly large number of things to be modeled asa graph. From the dependencies that link software packages to the wood beamsthat provide the framing to a house, most anything has a corresponding graphrepresentation. However, just because it is possible to represent something asa graph does not necessarily mean that its graph representation will be useful.If a modeler can leverage the plethora of tools and algorithms that store andprocess graphs, then such a mapping is worthwhile. This article explores theworld of graphs in computing and exposes situations in which graphical modelsare beneficial.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here