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Computers in behavioral science: Gomoku played by computers
Author(s) -
Naddor Eliezer
Publication year - 1969
Publication title -
behavioral science
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.371
H-Index - 45
eISSN - 1099-1743
pISSN - 0005-7940
DOI - 10.1002/bs.3830140112
Subject(s) - variation (astronomy) , computer science , scheme (mathematics) , position (finance) , human–computer interaction , artificial intelligence , mathematics , economics , finance , mathematical analysis , physics , astrophysics
A game played by two computers is described and annotated. The game is a variation of GOMOKU, a well‐known oriental game. The computers used two different strategies. One defends or attacks depending on the board position. The other uses an evaluation scheme based on scoring marginal utilities.