z-logo
Premium
System Cities: Building a ‘Quantitative Utopia’
Author(s) -
Pearson Luke Caspar
Publication year - 2019
Publication title -
architectural design
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.128
H-Index - 22
eISSN - 1554-2769
pISSN - 0003-8504
DOI - 10.1002/ad.2459
Subject(s) - utopia , architecture , sociology , connection (principal bundle) , art history , architectural engineering , media studies , visual arts , art , engineering , structural engineering
There is a connection between theoretical schemes such as Archizoom's No‐Stop City and the virtual and augmented worlds of today. Guest‐Editor Luke Caspar Pearson , Director of the Undergraduate Architecture Programme at the Bartlett School of Architecture, University College London, explores video‐game spaces and his own architectural gaming environments, demonstrating their resonance with avant‐garde concepts.

This content is not available in your region!

Continue researching here.

Having issues? You can contact us here