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Something Else, Something Raw: From ProtoHouse to Blokhut – The Aesthetics of Computational Assemblage
Author(s) -
Retsin Gilles
Publication year - 2016
Publication title -
architectural design
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.128
H-Index - 22
eISSN - 1554-2769
pISSN - 0003-8504
DOI - 10.1002/ad.2115
Subject(s) - assemblage (archaeology) , ceiling (cloud) , aesthetics , atmosphere (unit) , point (geometry) , computer science , set (abstract data type) , sociology , architectural engineering , visual arts , art , history , archaeology , engineering , mathematics , geometry , geography , structural engineering , meteorology , programming language
London‐based architect Gilles Retsin is seeking out a new spatial experience. Enough of refined and carefully articulated surfaces and volumes. As demonstrated by these projects from his own practice and from the Softkill Design team – of which he is also a member – new digital techniques make it possible to devise environments that are infused with raw atmosphere. Here, the boundaries between interior and exterior, or between classic elements such as wall, floor and ceiling, are blurred to the point of nonexistence.