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Solutions You Cannot Draw
Author(s) -
Braach Markus
Publication year - 2014
Publication title -
architectural design
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.128
H-Index - 22
eISSN - 1554-2769
pISSN - 0003-8504
DOI - 10.1002/ad.1807
Subject(s) - architecture , field (mathematics) , usability , work (physics) , software , architectural engineering , urban planning , computer science , generative grammar , software engineering , sociology , engineering ethics , engineering , history , artificial intelligence , civil engineering , archaeology , human–computer interaction , programming language , mathematics , mechanical engineering , pure mathematics
For Markus Braach , co‐founder of architectural software consultancy Adaptive Architecture, an initial interest in genetic algorithms in the 1990s evolved into working on the generative simulations of historic cities that had developed organically over time, and then on to real urban planning projects with Kees Christiaanse Architects and Planners(KCAP). Here he describes how an emphasis on a purely bottom‐up approach, which was characteristic of his earlier work and drew him to the field, has since been replaced in his practice by a greater emphasis on traditional spatial planning and usability.

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