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Beneficial effects of spatial sharing of visual attention on player's performance in a video game
Author(s) -
Loïc Caroux,
Nicolas Vibert,
Ludovic Le Bigot
Publication year - 2009
Publication title -
hal (le centre pour la communication scientifique directe)
Language(s) - English
Resource type - Conference proceedings
Subject(s) - video game , computer science , human–computer interaction , interface (matter) , game design , multimedia , user interface , visual attention , level design , computer game , psychology , perception , neuroscience , bubble , maximum bubble pressure method , parallel computing , operating system

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