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Analysis of Percussion Grip for Physically Based Character Animation
Author(s) -
Alexandre Bouënard,
Marcelo M. Wanderley,
Sylvie Gibet
Publication year - 2008
Publication title -
hal (le centre pour la communication scientifique directe)
Language(s) - English
Resource type - Conference proceedings
Subject(s) - percussion , animation , computer science , character (mathematics) , motion analysis , character animation , process (computing) , motion (physics) , computer animation , motion capture , grasp , computer graphics (images) , simulation , human–computer interaction , artificial intelligence , acoustics , mathematics , programming language , physics , geometry

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