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Implementation of Traditional Architectural Heritage Using Augmented Reality
Author(s) -
Kanghoon Lee,
Sae-Hong Cho
Publication year - 2012
Publication title -
journal of korea multimedia society
Language(s) - English
Resource type - Journals
eISSN - 2384-0102
pISSN - 1229-7771
DOI - 10.9717/kmms.2012.15.1.131
Subject(s) - augmented reality , virtual reality , cultural heritage , computer science , multimedia , process (computing) , mixed reality , architectural engineering , human–computer interaction , engineering , archaeology , geography , operating system
Many researches are actively doing for digital implementation of traditional architectural heritage using multimedia and virtual reality technologies. In addition, various attempts are progressed to utilize the digitally implemented traditional architectural heritage as "contents." Nowadays, the digitally implemented traditional architectural heritage can be displayed on through the Internet and/or many multimedia appliances by these attempts. Recently, virtual reality technology, especially augmented reality technology, begins to grab the attention for digitally implementing architectural heritage. Augmented reality is a technology that makes possible to show the overlapped contents by piling up the virtual objects on the real world. Many studies for augmented reality are progressed because it has an advantage in interacting with virtual objects and information. This study proposes the method of digital implementation of traditional architectural heritage by using augmented reality technology. We presented the method and process of digital implementation of traditional architectural heritage with augmented reality technology. Moreover, digitally implemented traditional architectural heritage with augmented reality is compared with the contents implemented by other computer technologies. We, also, presented how to utilize the traditional architectural heritage contents by using augmented reality.

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