Geometry and Generation of a New Graph Planarity Game
Author(s) -
Rutger Kraaijer,
Marc van Kreveld,
Wouter Meulemans,
André van Renssen
Publication year - 2019
Publication title -
journal of graph algorithms and applications
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.387
H-Index - 38
ISSN - 1526-1719
DOI - 10.7155/jgaa.00504
Subject(s) - planarity testing , graph , computer science , geometry , combinatorics , mathematics
We introduce a new abstract graph game, SWAP PLANARITY, where the goal is to reach a state without edge intersections and a move consists of swapping the locations of two vertices connected by an edge. We analyze this puzzle game using concepts from graph theory and graph drawing, computational geometry, and complexity. Furthermore, we specify what good levels look like and we show how they can be generated. We also report on experiments that show how well the generation works.
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