Methods for Quantifying and Characterizing Errors in Pixel-Based 3D Rendering
Author(s) -
John G. Hagedorn,
Judith E. Terrill,
Adele P. Peskin,
James J. Filliben
Publication year - 2008
Publication title -
journal of research of the national institute of standards and technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.202
H-Index - 59
eISSN - 2165-7254
pISSN - 1044-677X
DOI - 10.6028/jres.113.017
Subject(s) - rendering (computer graphics) , computer science , opengl , computer graphics (images) , artificial intelligence , 3d rendering , pixel , tiled rendering , real time rendering , software rendering , computer vision , computer graphics , image based modeling and rendering , visualization , 3d computer graphics
We present methods for measuring errors in the rendering of three-dimensional points, line segments, and polygons in pixel-based computer graphics systems. We present error metrics for each of these three cases. These methods are applied to rendering with OpenGL on two common hardware platforms under several rendering conditions. Results are presented and differences in measured errors are analyzed and characterized. We discuss possible extensions of this error analysis approach to other aspects of the process of generating visual representations of synthetic scenes.
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