Integrating codesign into new product innovation: Consumer-driven online game optiomization design
Author(s) -
Liao Chi Shun
Publication year - 2011
Publication title -
african journal of business management
Language(s) - English
Resource type - Journals
ISSN - 1993-8233
DOI - 10.5897/ajbm11.064
Subject(s) - computer science , bridge (graph theory) , key (lock) , game design , product (mathematics) , service (business) , game developer , argument (complex analysis) , process (computing) , multimedia , game theory , perception , knowledge management , marketing , business , neuroscience , biology , medicine , biochemistry , chemistry , geometry , computer security , mathematics , economics , microeconomics , operating system
This article issues an introductory argument that codesign techniques can bridge theory and practice for online game designs, by providing content and methodological knowledge that guides the design process. To address the complexity and challenges of online game designs, a game designer should adopt new approach that is suitable for individual consumers and rely on consumer codesign efforts to transform users’ perceptions into online game elements. This study suggests a unique method that enables managers to understand new online game service codesign structures and make service design decisions that integrate optimum individualized designs. Key words: Codesign, online games, innovation, massive multiplayer online role-playing games (MMORPGs).
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