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Proposal to Teach Software Development Using Gaming Technique
Author(s) -
Amal A. Albilali,
Rizwan J. Qureshi
Publication year - 2016
Publication title -
international journal of modern education and computer science
Language(s) - English
Resource type - Journals
eISSN - 2075-017X
pISSN - 2075-0161
DOI - 10.5815/ijmecs.2016.08.03
Subject(s) - computer science , process (computing) , field (mathematics) , order (exchange) , software , multimedia , human–computer interaction , knowledge management , mathematics , finance , pure mathematics , economics , programming language , operating system
The world today has witnessed the evolution imposes on researchers in the field of education to review the methods and strategies of teaching, since the teaching and learning system is not a collection of information and knowledge that stuffed in mind. It is a development of cognitive performance and modes of thinking in addition to the use of innovative ways and methods to help the student to adapt to its environment and to solve the problems that he/ she faces to make learning meaningful. One of the recent trends is the use of educational teaching games. Games increase the motivation of the learner and ensure the interaction with educational material which, in turn, offers fun and enjoyable manner in order to achieve the desired objectives. This paper attempts to address the need to utilize gaming to improve learning in active ways and to raise level of the learning process in an interactive environment for the students and the teachers. To evaluate the proposed solution, this paper used survey research methodology and the results are highly encouraging by the professionals working in academia.

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