Game Theory - basis of Higher Education and Teaching Organization
Author(s) -
Guram N. Beltadze
Publication year - 2016
Publication title -
international journal of modern education and computer science
Language(s) - English
Resource type - Journals
eISSN - 2075-017X
pISSN - 2075-0161
DOI - 10.5815/ijmecs.2016.06.06
Subject(s) - preference , computer science , relation (database) , process (computing) , nash equilibrium , mathematics education , game theory , subject (documents) , work (physics) , mathematical economics , democracy , psychology , mathematics , microeconomics , economics , law , political science , mechanical engineering , database , politics , library science , engineering , operating system
The process of effective interrelation necessary for teaching the subject at higher school has been represented as a noncooperative game between the professor and the students. This process is the functioning of teaching of organizational S system which comprises P -pedagogue (professor) and K -collective of students. The preference is given to the democratic model of relation to objective and optimal mutual responsibility of the pedagogue and a student to the rights-obligations imposed on them. Two classes of models of noncooperatve games corresponding to management of S system have been built games with relations of preferences and the games with utility. The main principle of optimality is the Nash equilibrium, or it is such kind of situation, none of the player it is not profitable the unilateral deviation from it. According to the indicated principle of equilibrium the tasks originated in the process of S system functioning has been solved. According to the solving results students must study systamatically do their tasks and teachers must be responsible objective for their work
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom