z-logo
open-access-imgOpen Access
Hackathon for Learning Digital Theology in Computer Science
Author(s) -
Emmanuel Awuni Kolog,
Erkki Sutinen,
Eeva Nygren
Publication year - 2016
Publication title -
international journal of modern education and computer science
Language(s) - English
Resource type - Journals
eISSN - 2075-017X
pISSN - 2075-0161
DOI - 10.5815/ijmecs.2016.06.01
Subject(s) - brainstorming , computer science , interview , task (project management) , descriptive statistics , blackboard (design pattern) , perception , mathematics education , psychology , artificial intelligence , sociology , statistics , mathematics , management , neuroscience , anthropology , economics , programming language
Hackathon is an event where programmers and subject field specialists collaborate intensively in teams with the ultimate aim to create and design fresh ICT (information and communication technology) based solutions to a given task in a limited time. In this study, we analyzed students‟ perceptions and experience in a hackathon where they were to design a concept for an application aimed at people that are preparing for their own death. The hackathon was part of a Digital Theology (DT) course at the university for Computer Science (CS) students. 12 participated students were divided into three groups, where an assignment was presented to the groups to brainstorm and create a mock-up artefact suitable to tackle the challenge (assignment). By collecting data through questionnaires and interviewing the participants, we applied descriptive statistics rather than exploring into inferential statistics to analyze the data due to the limited number of students. In the end, the results show that the use of hackathon helped in achieving the learning goals of DT.The students expressed their satisfaction in the fact that it provided them with motivation to learn through practice. Also, students agreed that the event helped them to think collaboratively for a refined ideas. The overwhelming satisfaction expressed by the students goes to confirm that hackathon brings out the best creative skills from people through problem-solving.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom