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A Human-Like Approach Towards Humanoid Robot Footstep Planning
Author(s) -
Yasar Ayaz,
Atsushi Konno,
Khalid Munawar,
Teppei Tsujita,
Shunsuke Komizunai,
Masaru Uchiyama
Publication year - 2011
Publication title -
international journal of advanced robotic systems
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.394
H-Index - 46
eISSN - 1729-8814
pISSN - 1729-8806
DOI - 10.5772/10671
Subject(s) - computer science , humanoid robot , tree traversal , obstacle , exploit , robot , artificial intelligence , terrain , feature (linguistics) , trajectory , motion planning , plan (archaeology) , computer vision , obstacle avoidance , simulation , human–computer interaction , mobile robot , algorithm , history , ecology , linguistics , philosophy , physics , computer security , archaeology , astronomy , political science , law , biology
Humanoid robots posses the unique ability to cross obstacles by stepping over or upon them. However, conventional 2D methods for robot navigation fail to exploit this ability and thus design trajectories only by circumventing obstacles. Recently, global algorithms have been presented that take into account this feature of humanoids. However, due to high computational complexity, most of them are very time consuming. In this paper, we present a novel approach to footstep planning in obstacle cluttered environments that employs a human-like strategy to terrain traversal. Design methodology for obstacle stepping over motion designed for use with this algorithm is also presented. The paper puts forth simulation results of footstep planning as well as experimental results for the stepping over trajectory designed for use with hardware execution of the footstep plan

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