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Processo de Desenvolvimento para Jogos Eletrônicos Educacionais: uma Revisão de Literatura
Author(s) -
João Coelho Neto,
Sheila Reinehr,
Andreia Malucelli
Publication year - 2015
Publication title -
revista brasileira de informática na educação
Language(s) - English
Resource type - Journals
eISSN - 2317-6121
pISSN - 1414-5685
DOI - 10.5753/rbie.2015.23.02.84
Subject(s) - humanities , psychology , philosophy
The area of educational electronic games has been growing quickly. Among other factors responsible for such growth we may evidence the diversity and the possibility of integration that these games allow between the technologic field and the educational methods. However, we understand that the development of these electronic games is a complex task, once it requires the effective collaboration of a multidisciplinary team that must dominate the technical and educational abilities. Based on these attributions, the purpose of this paper is to investigate, through a systematic review of the literature, which are the software development process that are being used in the educational electronic games, and whether or not there a model of the process that directs the team toward the comprehension of the cognitive and psychomotor abilities. The review approached the works published within the period of 1998-2014, on seven different scientific data bases. We have found 956 papers. Upon applying the criteria of exclusion, the block of papers was reduced to 55, which were fully read, reviewed and analyzed, and only 4 papers corresponded clearly to the criteria established for the execution of such systematic review. The works were classified as per the type of a model for the development of software used. The analysis allowed us to find that there is a lack of researches focused on the developmental process of educational electronic games. It was also possible to identify that there are developmental process for adapted educational electronic games of already existing development, such as: cascade, spiral and RUP. We have not found works in this research that contemplate the matter of processes that guide the team to the comprehension of the cognitive and psychomotor abilities.

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