GameMaking: Uma Metodologia para o Ensino de Informática para Alunos do Ensino Fundamental através da criação de Jogos Digitais
Author(s) -
Thiago Silva Mello,
Ayla Dantas
Publication year - 2015
Publication title -
revista brasileira de informática na educação
Language(s) - English
Resource type - Journals
eISSN - 2317-6121
pISSN - 1414-5685
DOI - 10.5753/rbie.2015.23.01.197
Subject(s) - informatics , entertainment , computer science , humanities , mathematics education , multimedia , psychology , art , political science , law , visual arts
Considering that games are an attractive entertainment for people of all ages, including teanagers, this work proposes a methodology to teach informatics to middle school students based on the development of games using the GameMaker authoring tool. The methodology was planned trying to introduce activities related to the development of simple games and following pedagogical principles proposed by the literature. During the methodology evaluation, the activities proposed there were executed with the students of a school. Moreover, the results produced by students in informatics classes and their responses to an online anonymous questionnaire were analyzed.
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