Ensino de Computação com SCRATCH no Ensino Fundamental – Um Estudo de Caso
Author(s) -
Christiane Gresse von Wangenheim,
Vinícius Rodrigues Nunes,
Giovane Daniel Dos Santos
Publication year - 2014
Publication title -
revista brasileira de informática na educação
Language(s) - English
Resource type - Journals
eISSN - 2317-6121
pISSN - 1414-5685
DOI - 10.5753/rbie.2014.22.03.115
Subject(s) - computer science , scratch , programming language
Although computing is present in all sectors of society today, the population still lacks knowledge and interest in this area. One of the reasons is the lack of computing education in elementary school. The typical education focusing only on the use of IT (IT literacy) is no longer sufficient. Already in elementary school we need to teach IT fluency, including computational thinking and programming. This is currently a worldwide trend and there exist several computing environments to teach students at this age. One of the most popular is SCRATCH - a visual programming language with which chil-dren can program and share interactive stories, games and animations. However, there are few re-searches available that have been adapted to and applied in Brazilian reality. Within this context, this research proposes an instructional unit for computing education in elementary schools in an interdis-ciplinary way using SCRATCH in conformance with the curriculum guidelines for K-12. The in-structional unit was implemented and evaluated within a first year class in Florianopolis/SC. Results demonstrate that the instructional unit and the use of SCRATCH enabled the learning of basic com-puting concepts (specifically programming) in an effective and fun way and also arouse interest and motivation of students with respect to this field of knowledge.
Accelerating Research
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom
Address
John Eccles HouseRobert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom