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Data Quality Simulator: Uma Proposta de um Jogo Para Apoiar o Aprendizado em Qualidade de Dados
Author(s) -
Bárbara L. Miranda Marques,
Melise Maria Veiga de Paula
Publication year - 2016
Publication title -
anais do ... simpósio brasileiro de informática na educação/anais do simpósio brasileiro de informática na educação
Language(s) - English
Resource type - Conference proceedings
eISSN - 2316-6533
pISSN - 2176-4301
DOI - 10.5753/cbie.sbie.2016.1326
Subject(s) - computer science , quality (philosophy) , tacit knowledge , context (archaeology) , economic shortage , learning management , knowledge management , multimedia , paleontology , philosophy , linguistics , epistemology , government (linguistics) , biology
There is a growing concern in the systems context about the quality of information products that are generated. However, the effectiveness of the quality analysis and quality management in this scenario could represent some difficulty. One of the reasons is related to the lack of explicit knowledge that is effectively practical and the shortage of tacit knowledge in this area. In this paper, a proposal will be presented to facilitate the learning of methodologies applied to management of quality data that was based on the development of a digital game, Data Quality Simulator, to facilitate learning strategies and technical proposals. In addition to the methodology and the game, this paper will discuss the approach to be used for evaluation of the proposal.

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