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Aquisição Automática de Competências num Ambiente Educacional Ubíquo
Author(s) -
Augusto A. B. Branquinho,
Carlos R. Lopes,
Fabiano Dorça,
Márcia A. Fernandes,
Renan G. Cattelan
Publication year - 2015
Publication title -
anais do ... simpósio brasileiro de informática na educação/anais do simpósio brasileiro de informática na educação
Language(s) - English
Resource type - Conference proceedings
eISSN - 2316-6533
pISSN - 2176-4301
DOI - 10.5753/cbie.sbie.2015.1207
Subject(s) - computer science , status quo , sequence (biology) , set (abstract data type) , order (exchange) , human–computer interaction , artificial intelligence , programming language , genetics , finance , economics , market economy , biology
This paper presents a proposal that aims at equipping a ubiquitous computing environment with tools that enables a user to reach a set of competences. The approach makes use of learning objects suited to the users learning style, which can be automatically determined by the system. In order to achieve a set of competences, a sequence of learning objects should be presented to the user. In this article we show that a sequence of learning objects can be obtained by means of evolutionary strategies and search algorithms. Experiments carried out indicate that better results can be obtained with evolutionary algorithms.

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