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Stereoscopic recovery and description of smooth textured surfaces
Author(s) -
P. F. McLauchlan,
JEW. Mayhem,
J. P. Frisby
Publication year - 1990
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5244/c.4.36
Subject(s) - stereoscopy , computer science , computer vision , computer graphics (images) , artificial intelligence
We describe a stereo algorithm, called Needles, specialised to deal with smooth textured surfaces. Constraints of local surface smoothness and global surface continuity are used to solve the correspondence problem. The algorithm is edge based. First the left image is divided into square patches, and a disparity histogram of the potential edge matches is constructed in each patch. Above-threshold peaks in the histogram are passed into a Hough transform, which fits a plane to a subset of the potential matches lying around the peak, forming local hypotheses for the range and orientation of the visual surface along with the edge matches. Next, hypotheses in adjacent, overlapping patches are connected if they share enough common matches. A region growing procedure locates large areas of mutually connected hypotheses, corresponding to continuous, possibly overlapping surfaces. When surfaces overlap, the largest one is chosen. Needles has been implemented on a Sun workstation and a Transputer network. Results are presented for two stereopairs, and compared with physical measurements.

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