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Combining Shape from Shading and Stereo: A Variational Approach for the Joint Estimation of Depth, Illumination and Albedo
Author(s) -
Daniel Maurer,
Yong Chul Ju,
Michael Breuß,
Andrés Bruhn
Publication year - 2016
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5244/c.30.76
Subject(s) - photometric stereo , shading , joint (building) , artificial intelligence , computer vision , albedo (alchemy) , computer science , estimation , computer graphics (images) , image (mathematics) , engineering , art , architectural engineering , performance art , art history , systems engineering
Shape from shading (SfS) and stereo are two fundamentally different strategies for image-based 3-D reconstruction. While approaches for SfS infer the depth solely from pixel intensities, methods for stereo are based on a matching process that establishes correspondences across images. In this paper we propose a joint variational method that combines the advantages of both strategies. By integrating recent stereo and SfS models into a single minimisation framework, we obtain an approach that exploits shading information to improve upon the reconstruction quality of robust stereo methods. To this end, we fuse a Lambertian SfS approach with a robust stereo model and supplement the resulting energy functional with a detail-preserving anisotropic second-order smoothness term. Moreover, we extend the novel model in such a way that it jointly estimates depth, albedo and illumination. This in turn makes it applicable to objects with non-uniform albedo as well as to scenes with unknown illumination. Experiments for synthetic and real-world images show the advantages of our combined approach: While the stereo part overcomes the albedo-depth ambiguity inherent to all SfS methods, the SfS part improves the degree of details of the reconstruction compared to pure stereo methods.

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