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JH2R: Joint Homography Estimation for Highlight Removal
Author(s) -
Sungmin Eum,
Hyungtae Lee,
David Doermann
Publication year - 2015
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5244/c.29.49
Subject(s) - inpainting , parallax , computer science , artificial intelligence , painting , computer vision , generality , computer graphics (images) , light source , joint (building) , reflection (computer programming) , homography , image (mathematics) , visual arts , mathematics , art , optics , physics , statistics , projective test , projective space , engineering , architectural engineering , psychology , psychotherapist , programming language
Imagine being in an art museum where there are paintings or pictures held inside glass-frames for protection. There are pieces which you wish to capture using a camera, but you experience difficulties avoiding highlights which are generated by indoor lighting reflected off the glossy surfaces. Similar problems occur when capturing contents off of whiteboards, documents printed on glossy surfaces, objects such as books or CDs with plastic covers. In this work, we address the problem of removing unwanted highlight regions in images generated by reflections of light sources on glossy surfaces. Although there have been efforts made to synthetically fill in the missing regions using the neighboring patterns by applying methods like inpainting [3, 4], it is impossible to recover the missing information in completely saturated regions. Therefore, we need to use multiple images where corresponding regions are not covered by the saturated highlights. Unlike other methods, our method uses the relationship between the highlight regions resulting in more robust removal of saturated highlights. Our method Overview Our method was motivated by a widely acknowledged physical phenomenon referred to as the ‘motion parallax’. Without loss of generality, we can similarly view the relationship between the desired content (e.g., a painting) and the highlights. Since the highlights caused by the light source are the result of the reflection on the glossy surface before they reach the camera, the light source can be modeled to virtually exist on the other side of the content. Note that, the distance from the light source is always larger than the distance from the content (D > d, in Figure 1).

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