A Topic Model Approach to Representing and Classifying Football Plays
Author(s) -
Jagannadan Varadarajan,
Indriyati Atmosukarto,
Shaunak Ahuja,
Bernard Ghanem,
Narendra Ahuja
Publication year - 2013
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5244/c.27.64
Subject(s) - football , computer science , throwing , ball (mathematics) , classifier (uml) , task (project management) , domain (mathematical analysis) , artificial intelligence , human–computer interaction , data science , engineering , mathematics , political science , law , mechanical engineering , mathematical analysis , systems engineering
We address the problem of modeling and classifying American Football offense\udteams’ plays in video, a challenging example of group activity analysis. Automatic play\udclassification will allow coaches to infer patterns and tendencies of opponents more ef-\udficiently, resulting in better strategy planning in a game. We define a football play as a\udunique combination of player trajectories. To this end, we develop a framework that uses\udplayer trajectories as inputs to MedLDA, a supervised topic model. The joint maximiza-\udtion of both likelihood and inter-class margins of MedLDA in learning the topics allows\udus to learn semantically meaningful play type templates, as well as, classify different\udplay types with 70% average accuracy. Furthermore, this method is extended to analyze\udindividual player roles in classifying each play type. We validate our method on a large\uddataset comprising 271 play clips from real-world football games, which will be made\udpublicly available for future comparisons
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