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Back to the Future: Learning Shape Models from 3D CAD Data
Author(s) -
Michael Stark,
Michael Goesele,
Bernt Schiele
Publication year - 2010
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5244/c.24.106
Subject(s) - artificial intelligence , computer science , computer vision , representation (politics) , object (grammar) , natural (archaeology) , set (abstract data type) , class (philosophy) , object detection , cad , image (mathematics) , solid modeling , cognitive neuroscience of visual object recognition , data set , pattern recognition (psychology) , engineering drawing , engineering , archaeology , politics , political science , law , history , programming language
Recognizing 3D objects from arbitrary view points is one of the most fundamental problems in computer vision. A major challenge lies in the transition between the 3D geometry of objects and 2D representations that can be robustly matched to natural images. Most approaches thus rely on 2D natural images either as the sole source of training data for building an implicit 3D representation, or by enriching 3D models with natural image features. In this paper, we go back to the ideas from the early days of computer vision, by using 3D object models as the only source of information for building a multi-view object class detector. In particular, we use these models for learning 2D shape that can be robustly matched to 2D natural images. Our experiments confirm the validity of our approach, which outperforms current state-of-the-art techniques on a multi-view detection data set

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