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Full-3D Edge Tracking with a Particle Filter
Author(s) -
Georg Klein,
David W. Murray
Publication year - 2006
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5244/c.20.114
Subject(s) - particle filter , computer science , tracking (education) , graphics , workstation , computer graphics (images) , computer vision , enhanced data rates for gsm evolution , tracking system , graphics hardware , artificial intelligence , computer graphics , filter (signal processing) , exploit , line (geometry) , psychology , pedagogy , computer security , geometry , mathematics , operating system
This paper demonstrates a real-time, full-3D edge tracker based on a particle filter. In contrast to previous methods this system is capable of tracking complex self-occluding three-dimensional structures. The system exploits graphics hardware in a novel manner, allowing it not only to perform hidden line removal for each particle but also to evaluate pose likelihoods directly on the graphics card. This approach allows video-rate filtering with hundreds of particles on a standard workstation.

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