View-based Location and Tracking of Body Parts for Visual Interaction
Author(s) -
Antonio S. Micilotta,
Richard Bowden
Publication year - 2004
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5244/c.18.87
Subject(s) - computer vision , torso , artificial intelligence , computer science , particle filter , tracking (education) , position (finance) , segmentation , representation (politics) , biometrics , filter (signal processing) , psychology , pedagogy , medicine , finance , politics , political science , law , economics , anatomy
This paper presents a real time approach to locate and track the upper torso of the human body. Our main interest is not in 3D biometric accuracy, but rather a sufficient discriminatory representation for visual interaction. The algorithm employs background suppression and a general approximation to body shape, applied within a particle filter framework, making use of integral images to maintain real-time performance. Furthermore, we present a novel method to disambiguate the hands of the subject and to predict the likely position of elbows. The final system is demonstrated segmenting multiple subjects from a cluttered scene at above real time operation
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