Texture-Based Vanishing Point Voting for Road Shape Estimation
Author(s) -
Christopher Rasmussen
Publication year - 2004
Publication title -
citeseer x (the pennsylvania state university)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5244/c.18.7
Subject(s) - vanishing point , dirt , artificial intelligence , computer vision , texture (cosmology) , point (geometry) , computer science , voting , road surface , orientation (vector space) , line (geometry) , pattern recognition (psychology) , geography , mathematics , image (mathematics) , geometry , engineering , cartography , politics , political science , law , civil engineering
Many rural roads lack sharp, smoothly curving edges and a homogeneous surface appearance, hampering traditional vision-based road-following methods. However, they often have strong texture cues parallel to the road direction in the form of ruts and tracks left by other vehicles. This paper describes an unsupervised algorithm for following ill-structured roads in which dominant texture orientations computed with Gabor wavelet filters vote for a consensus road vanishing point location. The technique is first described for estimating the direction of straight-road segments, then extended to curved and undulating roads by tracking the vanishing point indicated by a dierential “strip” of voters moving up toward the nominal vanishing line. Finally, the vanishing point is used to constrain a search for the road boundaries by maximizing texture- and color-based region discriminant functions. Results are shown for a variety of road scenes including gravel roads, dirt trails, and highways.
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