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Integration of Image Processing Techniques into the Unity Game Engine
Author(s) -
Leon Masopust,
Sebastian Pasewaldt,
Jürgen Döllner,
Matthias Trapp
Publication year - 2021
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5220/0010473401370144
Subject(s) - computer science , game engine , image processing , image (mathematics) , computer vision , computer graphics (images) , human–computer interaction

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