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RAY-TRACED COLLISION DETECTION FOR DEFORMABLE BODIES
Author(s) -
Everton Hermann,
François Faure,
Bruno Raffin
Publication year - 2008
Language(s) - English
Resource type - Conference proceedings
DOI - 10.5220/0001097902930299
Subject(s) - collision detection , collision , computer science , computer vision , artificial intelligence , computer security
This paper presents a new approach to collision detection and modeling between deformable volumetric bod- ies. It allows deep intersections while alleviating the difculties of distance eld update. A ray is shot from each surface vertex in the direction of the inward normal. A collision is detected when the rst intersection be- longs to an inward surface triangle of another body. A contact force between the vertex and the matching point is then created. Experiments show that this approach is fast and more robust than traditional proximity-based collisions.

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