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Chopped ID: Students Engaged in Gamification to Enhance Advanced Instructional Design Techniques
Author(s) -
John Baaki,
Tian Luo
Publication year - 2020
Publication title -
journal of applied instructional design
Language(s) - English
Resource type - Journals
ISSN - 2160-5289
DOI - 10.51869/92jbtl
Subject(s) - champion , adaptation (eye) , multimedia , graduate students , competitor analysis , battle , psychology , computer science , pedagogy , marketing , business , neuroscience , political science , law , history , archaeology
The Food Network's television show Chopped pits chefs against each other, in a three-round battle, to create their best appetizer, entree, and dessert. Facing master chef judges, the chef participants present their dishes with one chef chopped (eliminated) after each round. The last chef standing is crowned the Chopped Champion. A faculty member in an instructional design and technology program, created Chopped ID, an innovative adaptation and gamification of the Food Network's Chopped for application in a distance learning environment. Participating as competitors and judges, graduate students, firsthand, experienced gamification as an advanced instructional design technique. In the end, Chopped ID helped graduate students improve their instructional design skills.

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