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Design, Implementation and Evaluation of Congestion Control Mechanism for Video Streaming
Author(s) -
Hiroki Oda,
Hiroyuki Hisamatsu,
Hiroshi Noborio
Publication year - 2011
Publication title -
international journal of computer networks and communications
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.159
H-Index - 8
eISSN - 0975-2293
pISSN - 0974-9322
DOI - 10.5121/ijcnc.2011.3313
Subject(s) - computer science , video streaming , mechanism (biology) , network congestion , computer network , streaming current , control (management) , real time computing , artificial intelligence , network packet , philosophy , chemistry , epistemology , electrokinetic phenomena
In recent years, video streaming services over TCP, such as YouTube, have become more and more popular. TCP NewReno, the current TCP standard, performs greedy congestion control, which increases the congestion window size until packet loss occurs. Therefore, because TCP transmits data at a much higher rate than the video playback rate, the probability of packet loss in the network increases, which in turn takes bandwidth from other network traffic. In this paper, we propose a new transport-layer protocol, called TCP Stream, that solves the problem of TCP in video streaming. TCP Stream performs a hybrid congestion control that combines the loss-based congestion control, which uses packet loss as an index of congestion, and the delay-based congestion control, which uses delay as an index of congestion. Simulation and experimental results show that TCP Stream transmits data at the adjusted rate, unlike TCP NewReno, and does not steal bandwidth from of other network traffic.

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