VR cooperative environments for the interpretation and reconstruction of the archaeological landscape
Author(s) -
Eva Pietroni,
Sofia Pescarin
Publication year - 2010
Publication title -
virtual archaeology review
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.45
H-Index - 10
ISSN - 1989-9947
DOI - 10.4995/var.2010.4680
Subject(s) - interpretation (philosophy) , cyberspace , domain (mathematical analysis) , field (mathematics) , the internet , computer science , creativity , virtual reality , cultural transmission in animals , multimedia , human–computer interaction , world wide web , political science , mathematical analysis , mathematics , biology , pure mathematics , law , genetics , programming language
The Internet 2.0 has diffused a new approach enhancing creativity, multimedia communication, information sharing, cooperation: millions of people in the world are expressing the will to interconnect, co-create digital contents and share experience in the cyberspace. The possibility to develop complex dynamics of interaction inside the virtual domain are determining new scenarios in the field of cultural transmission. In this paper two case studies will be presented: the “Integrated Technologies of robotics and virtual environment in archaeology” project (supported by the Italian Ministry of Research), and the “Virtual Rome” project, two virtual collaborative environments in the web for the interpretation, reconstruction and 3D exploration of archaeological contexts
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