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Ambiance In and Around the Virtual Reality Headset
Author(s) -
Paul Roquet
Publication year - 2020
Publication title -
hal (le centre pour la communication scientifique directe)
Language(s) - English
Resource type - Conference proceedings
DOI - 10.48537/hal-03220355
Subject(s) - headset , immersion (mathematics) , virtual reality , perspective (graphical) , human–computer interaction , perception , computer science , interface (matter) , virtual space , multimedia , psychology , computer vision , artificial intelligence , telecommunications , mathematics , bubble , neuroscience , maximum bubble pressure method , parallel computing , pure mathematics

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