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Aspects of Replayability and Software Engineering: Towards a Methodology of Developing Games
Author(s) -
Joseph Krall,
Tim Menzies
Publication year - 2012
Publication title -
journal of software engineering and applications
Language(s) - English
Resource type - Journals
eISSN - 1945-3124
pISSN - 1945-3116
DOI - 10.4236/jsea.2012.57052
Subject(s) - video game , game testing , game developer , software , computer science , entertainment , game programming , game development tool , game design , multimedia , video game development , software engineering , game design document , programming language , art , visual arts
One application of software engineering is the vast and widely popular video game entertainment industry. Success of a video game product depends on how well the player base receives it. Of research towards understanding factors of success behind releasing a video game, we are interested in studying a factor known as Replayability. Towards a software engineering oriented game design methodology, we collect player opinions on Replayability via surveys and provide methods to analyze the data. We believe these results can help game designers to more successfully produce entertaining games with longer lasting appeal by utilizing our software engineering techniques

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