CUBID EC : APLIKASI EDUKASI BERBASIS ANDROID MENGGUNAKAN AUGMENTED REALITY
Author(s) -
Hussein Isron,
Ayyu Faridhatul Masrura,
M. Farras Aditya P. A,
Dodik Arwin Dermawan,
Paramitha Nerisafitra
Publication year - 2020
Publication title -
explore it jurnal keilmuan dan aplikasi teknik informatika
Language(s) - English
Resource type - Journals
eISSN - 2549-354X
pISSN - 2086-3489
DOI - 10.35891/explorit.v12i1.2051
Subject(s) - art , humanities
Keyword: augmented reality learning media historical building history cultures Technology has become a necessity for humans. One of them that we are using is a smartphone. Nowadays, we use a smartphone not only to communicate with others but also to use it as learning media. Through technological support, learning media is improving its ability. Especially the implementation of Augmented Reality which is capable to interest the users. Through this kind of technology, we are going to develop an application of historical knowledge to prove if Indonesia is rich in culture with its history. We also can introduce Indonesian cultures to foreigners through it. Named as Cubid EC, we develop an interactive application based on Android with AR technology as the visualization of learning. It focuses on historical building with cultures that have historical value for educating users, especially children. We hope the app can help users to understand history with its cultures so the identity of these cultures well-known by everyone. DOI Artikel: 10.35891/explorit.v12i1.2051 @2020 diterbitkan oleh Prodi Teknik Informatika Universitas Yudharta Pasuruan
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