Playing Emotions: Designing an Educational Resource That Promotes Emotional Education Through Independent Video Games
Author(s) -
Jorge Oceja
Publication year - 2019
Language(s) - English
Resource type - Conference proceedings
DOI - 10.34190/gbl.19.032
Subject(s) - creativity , resource (disambiguation) , empathy , identification (biology) , sociocultural evolution , process (computing) , face (sociological concept) , computer science , quality (philosophy) , psychology , knowledge management , mathematics education , multimedia , social psychology , sociology , computer network , social science , philosophy , botany , epistemology , anthropology , biology , operating system
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