A model for hypermedia learning environments based on electronic books
Author(s) -
Ignacio Aedo,
Paloma Dı́az,
Nadia Catenazzi
Publication year - 2011
Publication title -
research in learning technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.52
H-Index - 26
eISSN - 2156-7077
pISSN - 2156-7069
DOI - 10.3402/rlt.v5i3.10567
Subject(s) - hypermedia , computer science , process (computing) , scheme (mathematics) , multimedia , human–computer interaction , world wide web , programming language , mathematical analysis , mathematics
Current hypermedia learning environments do not have a common development basis. Their designers have often used ad-hoc solutions to solve the learning problems they have encountered. However, hypermedia technology can take advantage of employing a theoretical scheme - a model - which takes into account various kinds of learning activities, and solves some of the problems associated with its use in the learning process. The model can provide designers with the tools for creating a hypermedia learning system, by allowing the elements and functions involved in the definition of a specific application to be formally represented
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