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Creating AI for games with Unreal Engine 4
Author(s) -
Vasyl Kushnir,
Bogdan Koman
Publication year - 2018
Publication title -
electronics and information technologies
Language(s) - English
Resource type - Journals
eISSN - 2224-0888
pISSN - 2224-087X
DOI - 10.30970/eli.9.113
Subject(s) - computer science , game engine , human–computer interaction
Game AI in Unreal Engine 4 based on decision tree and called Behavior tree. The advantage of developing AI is the wide usage of this method in game industry for building an AI bots. It helps to build not a simple AI but a big model that helps us to build more interesting game. Nevertheless, this method of developing AI has a disadvantage which make hard to build a big system if you are only on a start to build AI with this method. In this paper I will show game engine called Unreal Engine 4 and how artificial intelligence can be developed. Also in this article will be shown a good start using this method for building great and large AI instantly.

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