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Desarrollo de un Modelo 3D para un Sistema Infotainment
Author(s) -
Andreé M. Nava-García,
Huizilopoztli Luna-García,
José M. Celaya-Padilla,
Manuel Haro-Márquez,
Carlos E. Galván-Tejada,
Jorge I. Galván-Tejada,
Hamurabi Gamboa-Rosales,
Luis Alberto Flores-Chaires
Publication year - 2020
Publication title -
revista colombiana de computación
Language(s) - English
Resource type - Journals
eISSN - 2539-2115
pISSN - 1657-2831
DOI - 10.29375/25392115.4032
Subject(s) - humanities , computer science , art
At present, we are witnessing the constant advance in the development of technologies for the automotive industry. Every day, there are significant advances and improvements to provide greater comfort to passengers. One of the vehicle technologies that are especially under development is designing specific user interfaces for infotainment systems and different types of interaction, for example, the implementation of 3D user interfaces to provide feedback to the user. These interfaces can be created from technologies available on the market, both free and private software for designing 3D models, and the development of Human Machine Interfaces used in the automotive industry. This article describes the process followed to develop a functional interface from technologies for 3D modeling and interface design. This interface provides visual feedback to the user that allows understanding of what is happening in the vehicle.

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