z-logo
open-access-imgOpen Access
Patients' Use of a Home-Based Virtual Reality System to Provide Rehabilitation of the Upper Limb Following Stroke
Author(s) -
Penny Standen,
Kate Threapleton,
Louise Connell,
Andy Richardson,
David Brown,
Steven Battersby,
Chris Sutton,
Fran Platts
Publication year - 2014
Publication title -
physical therapy
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.998
H-Index - 150
eISSN - 1538-6724
pISSN - 0031-9023
DOI - 10.2522/ptj.20130564
Subject(s) - rehabilitation , physical medicine and rehabilitation , virtual reality , stroke (engine) , medicine , physical therapy , computer science , human–computer interaction , engineering , mechanical engineering
A low-cost virtual reality system that translates movements of the hand, fingers, and thumb into game play was designed to provide a flexible and motivating approach to increasing adherence to home-based rehabilitation.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom