Synthesis of Virtual Environments for Aircraft Community Noise Impact Studies
Author(s) -
Stephen A. Rizzi,
Brenda M. Sullivan
Publication year - 2005
Publication title -
28th aiaa/ceas aeroacoustics 2022 conference
Language(s) - English
Resource type - Conference proceedings
DOI - 10.2514/6.2005-2983
Subject(s) - computer science , noise (video) , aircraft noise , human–computer interaction , noise reduction , artificial intelligence , image (mathematics)
*† A new capability has been developed for the creation of virtual environments for the study of aircraft community noise. It is applicable for use with both recorded and synthesized aircraft noise. When using synthesized noise, a three-stage process is adopted involving non-real-time prediction and synthesis stages followed by a real-time rendering stage. Included in the prediction-based source noise synthesis are temporal variations associated with changes in operational state, and low frequency fluctuations that are present under all operating conditions. Included in the rendering stage are the effects of spreading loss, absolute delay, atmospheric absorption, ground reflections, and binaural filtering. Results of prediction, synthesis and rendering stages are presented.
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