Proposed System for Education Augmented Reality Self English Learning
Author(s) -
Renas Rajab Asaad,
Zhvan A. Sulaiman,
Suha S. Abdulmajeed
Publication year - 2019
Publication title -
academic journal of nawroz university
Language(s) - English
Resource type - Journals
ISSN - 2520-789X
DOI - 10.25007/ajnu.v8n3a366
Subject(s) - tutor , memorization , augmented reality , computer science , object (grammar) , human–computer interaction , multimedia , section (typography) , learning object , foundation (evidence) , character (mathematics) , artificial intelligence , mathematics education , psychology , programming language , geometry , mathematics , archaeology , history , operating system
The development of hardware technology, especially in mobile devices has provided a possibility to run large programs efficiently on smartphones such as virtual reality, augmented reality and neural network based programs. Augmented reality is a technology that works on computer vision based recognition algorithms to augment sound, video, graphics and other sensor based inputs on real world objects using the camera of your device. It is a good way to render real world information and present it in an interactive way so that virtual elements become part of the real world. In this paper there is a 3D character which will be shown in real world through camera and will teach user name of object and show that object in front of him, there is different kind of section like alphabets, fruit, animals, human organs, tools and conversation section. for example if user choose fruit the character will introduce the section at start then will show 3D model of different kind of fruits and pronounce name of each of it and so on but if user choose conversation section character will do a conversation with user like for example visiting a restaurant, the character will deal with user and behave as a waiter and start conversation and ask him like what you like to eat or drink and so on which will help user learn and figure how to deal and speak at that time. In this paper, the creation of models and character involves design, modeling and animation of the model. This is done by relying on several software and frameworks such as Autodesk Maya, Unity3D, AR foundations, etc....
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