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Intelligent System for Playing Tarok
Author(s) -
Mitja Lu�trek,
M. Gams
Publication year - 2003
Publication title -
journal of computing and information technology
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.169
H-Index - 27
eISSN - 1846-3908
pISSN - 1330-1136
DOI - 10.2498/cit.2003.03.09
Subject(s) - computer science , table (database) , tree (set theory) , monte carlo tree search , game tree , theoretical computer science , artificial intelligence , monte carlo method , data mining , sequential game , game theory , statistics , mathematical economics , mathematics , mathematical analysis
We present an advanced intelligent system for playing three-player tarok card game. The system is based on alpha-beta search with several enhancements such as fuzzy transposition table, which clusters strategically similar positions into generalised game states. Unknown distribution of other players’ cards is addressed by Monte Carlo sampling. Experimental results show an additional reduction in size of expanded 9-ply game-tree by a factor of 184. Human players judge the resulting program to play tarok reasonably well

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