z-logo
open-access-imgOpen Access
Input Methods in Mobile Learning Environments
Author(s) -
Cătălin Boja,
Alin Zamfiroiu
Publication year - 2013
Publication title -
studies in informatics and control
Language(s) - English
Resource type - Journals
SCImago Journal Rank - 0.321
H-Index - 22
eISSN - 1841-429X
pISSN - 1220-1766
DOI - 10.24846/v22i4y201308
Subject(s) - computer science , human–computer interaction , artificial intelligence , multimedia
The latest figures show a clear growth trend in using mobile devices as applications platform in different socioeconomic domains and mobile application development proves to be a real priority and also a challenge for all software developers. M-Learning describes the use of mobile devices for delivering learning activities but in the light of current mobile technologies development it has a new trend of redefining the learning experience for mobile users. It is the new generation of training models. This paper examines common means of data input for a mobile learning environment. Mobile devices have special features that allow users to have a richer user experience when they interact with the MLearning environment than they normally do with classic computer applications. This paper describes a study on students about preferred input data methods used in mobile learning applications. A prototype platform for M-Learning was developed and tested with students.

The content you want is available to Zendy users.

Already have an account? Click here to sign in.
Having issues? You can contact us here
Accelerating Research

Address

John Eccles House
Robert Robinson Avenue,
Oxford Science Park, Oxford
OX4 4GP, United Kingdom